seems controls don't follow the bones when I target a rokoko mocap animation to the character. How do I get the controls to follow the bones? or can that not be done?? at least currently. thoughts? here is an image of what I am talking about.
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Did you attach the RRM3 joints to your skeleton instead of the RRM3 controls? I think what you want to do is attach the rig to your joints, then bake the constraints to keys on the RRM3 controls.
I recommend using this feature in the RRM3 UI
https://www.rapidrig.com/post/happy-2024#viewer-hv3xk276604