Could you please add the ability to activate proxy module's mirror option when editing it? E.g. I created an arm or a wing without mirror (assymetrical model), and now the model has changed an the above said arm/wing is now symmetrical, so now I justs go to Edit Modules and click on Mirror. Right now I have to delete and re-create the module.
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This likely will not happen. There are too many dependencies in the system to add mirroring to editing. A lot of the logic for how modules are set up and positioned is based on whether the module is mirrored. For example, if you have a non mirrored arm that has a mirrored fk chain attached to the wrist, the behaviour of the FK chain and everything attached down the line would need to change if the arm was changed to mirrored. And vice versa if you turn off mirroring. As a workaround, create a new module that is mirrored. Use Maya's match transforms to line it up to the non-mirrored one and then delete the non-mirrored module.